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Description

To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once.

Types

Water
Poison

Weaknesses

Electric2x
Ground2x
Psychic2x

Pokémon Data

Number211
Height0.5m; Weight: 3.9kg
Gender 50% ♀, 50% ♂
Abilities Poison Point, Swift Swim, Intimidate
Generation Generation II

Base Stats

StatValue
HP
65
Speed
85
Attack
95
Defense
85
Special Attack
55
Special Defense
55

Moves List

Move list for Ultra Sun & Ultra Moon

LevelMoveTypeClassPowPPAccEffect
1 Tackle
Normal
Physical 40 35 100 Inflicts regular damage with no additional effect.
1 Hydro Pump
Water
Special 110 5 80 Inflicts regular damage with no additional effect.
1 Spikes
Ground
Status 20 Scatters Spikes, hurting opposing Pokémon that switch in.
1 Destiny Bond
Ghost
Status 5 If the user faints this turn, the target automatically will, too.
1 Water Gun
Water
Special 40 25 100 Inflicts regular damage with no additional effect.
1 Poison Sting
Poison
Physical 15 35 100 Has a 30% chance to poison the target.
1 Fell Stinger
Bug
Physical 50 25 100 Raises the user's Attack by two stages if it KOs the target.
9 Harden
Normal
Status 30 Raises the user's Defense by one stage.
9 Minimize
Normal
Status 10 Raises the user's evasion by two stages.
13 Bubble
Water
Special 40 30 100 Has a 10% chance to lower the target's Speed by one stage.
17 Rollout
Rock
Physical 30 20 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
21 Toxic Spikes
Poison
Status 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
25 Stockpile
Normal
Status 20 Stores energy up to three times for use with Spit Up and Swallow.
25 Spit Up
Normal
Special 10 100 Power is 100 times the amount of energy Stockpiled.
29 Revenge
Fighting
Physical 60 10 100 Inflicts double damage if the user takes damage before attacking this turn.
33 Brine
Water
Special 65 10 100 Has double power against Pokémon that have less than half their max HP remaining.
37 Pin Missile
Bug
Physical 25 20 95 Hits 2-5 times in one turn.
41 Take Down
Normal
Physical 90 20 85 User receives 1/4 the damage it inflicts in recoil.
45 Aqua Tail
Water
Physical 90 10 90 Inflicts regular damage with no additional effect.
49 Poison Jab
Poison
Physical 80 20 100 Has a 30% chance to poison the target.
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