Keldeo - #647
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Description
By blasting water from its hooves, it can glide across water. It excels at using leg moves while battling.
Types
Water
Fighting
Weaknesses
Grass2x
Electric2x
Flying2x
Psychic2x
Fairy2x
Pokémon Data
Number | 647 |
---|---|
Height | 1.4m; Weight: 48.5kg |
Gender | -- |
Abilities | Justified |
Generation | Generation V |
Base Stats
Stat | Value |
---|---|
HP |
91
|
Speed |
108
|
Attack |
72
|
Defense |
90
|
Special Attack |
129
|
Special Defense |
90
|
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Double Kick | Fighting |
Physical | 30 | 30 | 100 | Hits twice in one turn. |
1 | Leer | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
1 | Bubble Beam | Water |
Special | 65 | 20 | 100 | Has a 10% chance to lower the target's Speed by one stage. |
1 | Aqua Jet | Water |
Physical | 40 | 20 | 100 | Inflicts regular damage with no additional effect. |
19 | Take Down | Normal |
Physical | 90 | 20 | 85 | User receives 1/4 the damage it inflicts in recoil. |
25 | Helping Hand | Normal |
Status | — | 20 | — | Ally's next move inflicts half more damage. |
31 | Retaliate | Normal |
Physical | 70 | 5 | 100 | Has double power if a friendly Pokémon fainted last turn. |
37 | Aqua Tail | Water |
Physical | 90 | 10 | 90 | Inflicts regular damage with no additional effect. |
43 | Sacred Sword | Fighting |
Physical | 90 | 15 | 100 | Ignores the target's stat modifiers. |
49 | Swords Dance | Normal |
Status | — | 20 | — | Raises the user's Attack by two stages. |
55 | Quick Guard | Fighting |
Status | — | 15 | — | Prevents any priority moves from hitting friendly Pokémon this turn. |
61 | Work Up | Normal |
Status | — | 30 | — | Raises the user's Attack and Special Attack by one stage each. |
67 | Hydro Pump | Water |
Special | 110 | 5 | 80 | Inflicts regular damage with no additional effect. |
73 | Close Combat | Fighting |
Physical | 120 | 5 | 100 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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