Girafarig - #203
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Description
Its tail has a small brain of its own. Beware! If you get close, it may react to your scent and bite.
Types
Normal
Psychic
Weaknesses
Bug2x
Dark2x
Pokémon Data
Number | 203 |
---|---|
Height | 1.5m; Weight: 41.5kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Inner Focus, Early Bird, Sap Sipper |
Generation | Generation II |
Base Stats
Stat | Value |
---|---|
HP |
70
|
Speed |
85
|
Attack |
80
|
Defense |
65
|
Special Attack |
90
|
Special Defense |
65
|
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Growl | Normal |
Status | — | 40 | 100 | Lowers the target's Attack by one stage. |
1 | Confusion | Psychic |
Special | 50 | 25 | 100 | Has a 10% chance to confuse the target. |
1 | Guard Swap | Psychic |
Status | — | 10 | — | User swaps Defense and Special Defense changes with the target. |
1 | Power Swap | Psychic |
Status | — | 10 | — | User swaps Attack and Special Attack changes with the target. |
1 | Tackle | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Astonish | Ghost |
Physical | 30 | 15 | 100 | Has a 30% chance to make the target flinch. |
5 | Odor Sleuth | Normal |
Status | — | 40 | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
10 | Assurance | Dark |
Physical | 60 | 10 | 100 | Power is doubled if the target has already received damage this turn. |
14 | Stomp | Normal |
Physical | 65 | 20 | 100 | Has a 30% chance to make the target flinch. |
19 | Psybeam | Psychic |
Special | 65 | 20 | 100 | Has a 10% chance to confuse the target. |
23 | Agility | Psychic |
Status | — | 30 | — | Raises the user's Speed by two stages. |
28 | Double Hit | Normal |
Physical | 35 | 10 | 90 | Hits twice in one turn. |
32 | Zen Headbutt | Psychic |
Physical | 80 | 15 | 90 | Has a 20% chance to make the target flinch. |
37 | Crunch | Dark |
Physical | 80 | 15 | 100 | Has a 20% chance to lower the target's Defense by one stage. |
41 | Baton Pass | Normal |
Status | — | 40 | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
46 | Nasty Plot | Dark |
Status | — | 20 | — | Raises the user's Special Attack by two stages. |
50 | Psychic | Psychic |
Special | 90 | 10 | 100 | Has a 10% chance to lower the target's Special Defense by one stage. |
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