A game like this isn’t going to be without combat, which you will do plenty of during the main story and even outside of the story. Before delving into the specifics of combat, you will need to learn that while most of your fighting will be against human enemies, there will also be animals you will be fighting against.
You will be introduced to the Detection Meter in the opening of the game. Whenever a human enemy sees you, a white arrow will appear above their heads and start to fill in. If you hide before it fills up, then it will go down and enemies won’t come after you. However, should the meter fill up completely, it will flash and then the enemy will attack.
Beyond the limits of civilization lies an island, a lawless place ruled by piracy and human misery, where your only escapes are drugs or the muzzle of a gun. This is where you find yourself, trapped in a place that’s forgotten right from wrong… that lives by the principles of violence. Discover the island’s bloody secrets and take the fight to the enemy; improvise and use your environment to survive; beware the beauty and mystery of this unexplored paradise, and live to outwit its roster of ruthless, desperate characters. You’ll need more than luck to survive.
Inside this guide you will find:
A detailed guide to all of the story missions, as well as the optional and co-op ones
Locations of all the side missions, like Path of the Hunter, Wanted Dead and Trials of the Rakyat
A description and location for every single collectible in the game, including all 120 Relics
How to get every single Achievement/Trophy in the game
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