Wailord - #321
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![Pokémon image](/assets/media/11/321/321-3.png)
Description
WAILORD is the largest of all identified POKéMON up to now. This giant POKéMON swims languorously in the vast open sea, eating massive amounts of food at once with its enormous mouth.
Types
Water
Weaknesses
Grass2x
Electric2x
Pokémon Data
Number | 321 |
---|---|
Height | 14.5m; Weight: 398.0kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Water Veil, Oblivious, Pressure |
Generation | Generation III |
Base Stats
Stat | Value |
---|---|
HP |
170
|
Speed |
60
|
Attack |
90
|
Defense |
45
|
Special Attack |
90
|
Special Defense |
45
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Growl | Normal |
Status | — | 40 | 100 | Lowers the target's Attack by one stage. |
1 | Rollout | Rock |
Physical | 30 | 20 | 90 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
1 | Soak | Water |
Status | — | 20 | 100 | Changes the target's type to Water. |
1 | Heavy Slam | Steel |
Physical | — | 10 | 100 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
1 | Noble Roar | Normal |
Status | — | 30 | 100 | Lowers the target's Attack and Special Attack by one stage. |
1 | Splash | Normal |
Status | — | 40 | — | Does nothing. |
1 | Water Gun | Water |
Special | 40 | 25 | 100 | Inflicts regular damage with no additional effect. |
13 | Whirlpool | Water |
Special | 35 | 15 | 85 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
16 | Astonish | Ghost |
Physical | 30 | 15 | 100 | Has a 30% chance to make the target flinch. |
19 | Water Pulse | Water |
Special | 60 | 20 | 100 | Has a 20% chance to confuse the target. |
22 | Mist | Ice |
Status | — | 30 | — | Protects the user's stats from being changed by enemy moves. |
25 | Brine | Water |
Special | 65 | 10 | 100 | Has double power against Pokémon that have less than half their max HP remaining. |
29 | Rest | Psychic |
Status | — | 10 | — | User sleeps for two turns, completely healing itself. |
33 | Water Spout | Water |
Special | 150 | 5 | 100 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
37 | Amnesia | Psychic |
Status | — | 20 | — | Raises the user's Special Defense by two stages. |
44 | Dive | Water |
Physical | 80 | 10 | 100 | User dives underwater, dodging all attacks, and hits next turn. |
51 | Bounce | Flying |
Physical | 85 | 5 | 85 | User bounces high into the air, dodging all attacks, and hits next turn. |
58 | Hydro Pump | Water |
Special | 110 | 5 | 80 | Inflicts regular damage with no additional effect. |
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