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The Witcher 3: Wild Hunt

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Payback

By
Nathan Garvin

Payback is a main quest that players is needed to the complete the Final Preperations main story umbrella quest. Here, Geralt needs to help Ciri, an go on some adventures, an get some payback on some annoying witches.

Important Items in this Area
Stable Key

Witcher 3 Payback Walkthrough

Before you deal with Dijkstra’s scheme, let’s help out Ciri. Why Ciri? Because she’s better than Yennefer, of course. Head to Gildorf square (in case you forgot, it’s south-east of the Passiflora) to find Ciri along the southern end of the square. She’ll ask you for some help to set matters right. Agree and you’ll find out that your first target is Whoreson Junior. Seems Ciri has some unfinished business of her own…

Whoreson Junior

If you let Whoreson Junior live, you’ll find him in The Bits, drunk and in such a state that even children torment him. He’s still got some bark left in him, but no bite. Seems letting him live was no mercy. Good.

Alternatively, if you killed Whoreson Junior, Ciri will take you to the Temple District, where you’ll find some of his goons. Either pick a fight them (level twenty-five) or use the Axii Sign to get past. Either way, head into the house and go to the top floor to find Whoreson Junior. Talk to him to sort things out, for a somewhat surprising turn of events.

Objective Reward
For using Axii on Whoreson’s guards 40 XP
For finding out what happened to Whoreson Junior 200 XP

Bea

Next follow Ciri to the Golden Sturgeon to find some men harassing Ciri’s friend. Pick the dialogue option “Leave on your own…” to scare them off, or pick “Or I’ll throw you out.” to pick a fight with them (level twenty-six). Once they’re gone Bea and Ciri will catch up and Bea shows more than a passing interest in Geralt, to Ciri’s chagrin.

Objective Reward
For bantering with Bea 200 XP

Payback: Horse Race

Travel with Ciri to the outskirts to meet her next friend, Valdo. After a bit of dissent, Ciri and Valdo will be caught in an impasse, which they decide to settle with a horse race. Agree to race or not (it’s a short enough race to complete in one stamina bar) and you’ll be invited to stay for a party, during which Ciri and Geralt will chat some more.

After a while, Aeger will show up and complain about his failed errand. If you refuse to help them, you’ll end up in a fist-fight with Aeger, and afterwards, you’ll be ejected from the party. If you agree to help, however, you’ll make your way to the western side of the central district, near the docks.

Head north reunite with Aeger and Ciri, then continue to the stable. Climb onto a wooden platform along the building’s south-western side, then climb onto the roof. Head south-east onto another wooden platform and go through a doorway. Drop down to the bottom floor and fisticuffs a guard (level twenty-eight) then grab the “Stable Key” off a table in the north-western corner of the stable. Open the door for your friends, then hit all the horses with the Axii Sign to calm them down, after which the three of you will make good your escape. Everybody parts on happy terms, and all is good… except, perhaps, for the merchant you robbed. Oh well.

Objective Reward
For visiting Valdo 300 XP
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Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    2 January 2023
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

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You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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