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The Witcher 3: Wild Hunt

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Cat School Gear: Exploring the Passages under Temple Isle

By
Nathan Garvin
3 Comments

There are two main gear sets players running around Velen can acquire. These are the Griffin and the Cat. The Griffin is a battle mage set, designed for players looking to have fun with their signs and stamina usage. Meanwhile, the Cat set is all about getting the player to do critical hit burst damage and nuke their enemies. Here is how to complete the Cat School gear scavenger hunt by doing the Exploring the passages under Temple Isle, and with map marker links at the bottom of the page for the Cat School Gear Part 1 and Part 2 quests.

How to start Cat School Gear Scavenger Hunt

To start this quest, you can either pick up the items as you’re traveling along doing the unexplored points or by picking up the diagram quests from, Blackbough and purchasing “Adalbert Kermith’s First Map” to start the quest “Scavenger Hunt: Cat School Gear”. Note that most of these early reveals can be done by doing other side quests or exploration, so you can potentially start the quest by discovering these if you by chance stumble upon them.

Also, it’s worth mentioning that the Feline Crossbow is not part of the actual Cat School Gear scavenger hunt. If you’re looking for that as well, you can find it by the sunken treasure to the direct west of Novigrad city, by the small group of islands off its south western coast. Here is a map marker link for the Feline Crossbow.

Witcher 3 Cat School Gear Scavenger Hunt

There’s two ways you can actually do this Scavenger Hunt quest. There’s the follow the actual scavenger hunt instructions, which takes you all over the map. Or, players can choose to explore the passaged under Temple Isle. This will award players the full armor set, rather than having to trot around half of Velen and Novigrad to get each individual diagram. However, you do not get the weapon diagrams from this mission, so you will still need to follow the scavenger hunt leads to get the silver and steel swords.

If you’re interested in doing it in the parts, then we recommend following our lead on the Part 1 and Part 2 instructions at the bottom of this page. If you want to skip to that phase, press this blue text to scroll automatically to it.

Exploring the Passages Under Temple Isle Walkthrough

It’s time to finally turn your attention to Novigrad’s Temple Isle. Either run across Saint Gregory’s Bridge (that bridge-shaped object north of the signpost!) and follow the winding road until you find the “Elector’s Square” signpost. From there head west down one flight of stairs, then north down another, turning west again around a building then immediately head down another flight of stairs. Continue west until you find a ramp going down to the north, and when the ramp ends make your way down some stairs to the south, heading downhill along some buildings. When the buildings end turn south-west and head around the western side of the buildings to the north until the path terminates at a ledge. Drop down and continue north, then north-east to find a cave.

Enter the cave and venture east until you find some rocks blocking your passage. Or the illusions of rocks, rather. Use the Eye of Nehaleni to dispel the rocks and follow the linear path to reach a large chamber. Sadly, this entire area is stupidly treated as an “indoor” area, meaning Geralt walks at the speed of a gimped snail. In this large chamber you’ll find a Golem (level fourteen) skulking around. Dispatch it and have a look around. There are three paths you can take from here: tunnels lie to the south-west and north-east, and to the south-east you’ll find a door which is currently locked.

The Southern Tunnel: Exploring the Passages Under Temple Isle

Might as well get to it, then. Head down the south-western tunnel and Aard a weak section of wall. Go through the hole in the wall you made and continue south-west down broken ground to reach some water, in which a chest lies submerged. Loot the chest, then continue swimming to the southern shore and climb up a ramp to reach a chamber. Avoid the poisoned mushrooms in the middle of the chamber and kill a Wraith (level seven) that arrives to challenge you, then loot a chest along the southern end of the chamber. Near the chest you’ll also find the note “Invoice for a Golem” .

Flip the levers to turn statues (left). When they’re all facing the center, the floor will move and reveal a pool of water (right).

The North-Eastern Tunnel: Exploring the Passages Under Temple Isle

Backtrack to the main chamber then head down the north-eastern tunnel, which shortly turns south-east, then south. Scale some ledges, continue south, then turn east and head through a doorway to find some words written on a rock that read “Look to the depths to be lifted up”. Okay. Continue east to find some elven ruins, which are guarded by a Wraith (level seven). Kill it and search along the north-western ring of the ruins to find some “Research Notes” , then search south-west of the ruins to find the note “Mysterious Recipe” on a crate.

If you read the notes, you’ll discover that whomever was here before you was researching Drowners, for whatever reason. Turn your attention to the elven ruins nearby and note that there are several statues and levers around the outside of the ruins. Your goal here is to flip the levers, which turn the statues. Once all the statues are facing towards the interior of the ruins, you can proceed. Simply flip each lever repeatedly until the statues all face inward (most need to be activated twice, but one doesn’t need any adjustments at all). Once they’re all facing into the ruins, the floor will roll back revealing a pool of water. Dive in and kill three Drowners (level ten) with your crossbow, then dive to the bottom and search to the east to find a “Laboratory Key” on a corpse.

Fight Mad Kiyan in the laboratory (left) and loot his body to obtain the Cat School Gear (right).

The Laboratory: Exploring the Passages Under Temple Isle

Surface and return back to the large chamber where the Golem once prowled and head south-east up some stairs onto some ruins, where you’ll find a door which you can now open with the Laboratory Key. Inside you’ll find Mad Kiyan (level seventeen), presumably once a Witcher, but whatever it is now… It’s not friendly.

Mad Kiyan is faster than most swordsmen you’ve faced so far and can use Signs (being particularly fond of protecting itself with Quen), but it’s not terribly powerful. On Death March mode, however, it can do some nasty damage; if you’re not terribly over-leveled, you won’t last more than three hits. Fortunately, the old tactic of using Quen’s alternate sign mode (Active Shield and Exploding Note) to heal, protect yourself and stun your foe to set him up for three fast attacks works well here.

Kill Mad Kiyan and loot him for a Moonblade, the “Laboratory Notebook” , the Diagram: Feline Trousers , Diagram: Feline Gauntlets , Diagram: Feline Boots , and Diagram: Feline Armor . This completes the quest “Scavenger Hunt: Cat School Gear” as you#ll have earned all the armor diagrams from exploring the passages under Temple Isle. However, you’ve still got the silver and steel swords to grab.

Witcher 3 Cat Shool Gear Scavnger Hunt Part 1 & 2

Now that you’ve got the exploring the passages under Temple Isle done, you need to get the weapons. Note, the weapons appear in different phases of the actual scavenger hunt. So tracking them will be hard. However, we have a list of where the items are normally if you follow the quest instructions normally. You can find the Silver sword in part 1, and the steel sword in part 2.

Witcher 3: Cat School Gear Scavenger Hunt Part 1

  • Silver Sword: Inside Novigrad city, players will find the Silver Sword. We recommend going to the Oxenfurt Signpost just Across the bridge northeast of the city. When there, you will find a ladder nearby some trees and stone climbing spot, which you can climb and work your way into the building containing the diagram.
  • Armor: Players can find this in the Aremas Abandoned Manner, found to the east of Oxenfurt city in the mountains. Follow to roads up the mountains and you’ll eventually stumble upon it. It is then inside a chest in the building.
  • Boots: Inside a cave to the east of Todera beside the white mountain range. Head inside the cave, and its in a tunnel on the north side of the main cave dwelling area.

Witcher 3: Cat School Gear Scavenger Hunt Part 2

  • Steel Sword: You can find the Steel Sword diagram inside the Drahim Castle, which is found to the south of the main Novigrad city, and north of the border crossing.
  • Gauntlets: The Gauntlets are found inside the Codgers Quarry. Codgers is to the north east of Devil’s Pit if you have not yet been there. Otherwise, there’s a sign post near Codgers.
  • Trousers: Head inside Oxenfurt’s Blacksmitthy, using the Witcher Senses to detect the Cat sign on the wall. Follow the step ladder down below the blacksmith, and follow the trail till you get the gear.
3 Comments
117
User profile pic

"Witcher 3: Cat School Gear Scavenger Hunt Part 1"

At first you give exact location, and in the next part you give a guide to all this places and sub-quests involved.

And second part already done, if you follow the guide.

117
User profile pic

"south-west of the ruins"

south-east of the ruins

117
User profile pic

"and kill a Wraith (level seven) that arrives to challenge you"

in my case Wraith apeear after loot, not before, or you must trigger some right spot in this cave.

Back to top
117
User profile pic

"Witcher 3: Cat School Gear Scavenger Hunt Part 1"

At first you give exact location, and in the next part you give a guide to all this places and sub-quests involved.

And second part already done, if you follow the guide.

117
User profile pic

"south-west of the ruins"

south-east of the ruins

117
User profile pic

"and kill a Wraith (level seven) that arrives to challenge you"

in my case Wraith apeear after loot, not before, or you must trigger some right spot in this cave.

Back to top
Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    2 January 2023
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

Share this free guide:

You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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