Anti-Drain :
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HP Cost: 10 HP
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Effects: Prevents HP drainage 50% of the time
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Learned: Techcopy
Anti-Drain 2 : -
HP Cost: 50 HP
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Effects: Prevents HP drainage 100% of the time
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Learned: Techcopy
Anti-Nap : -
HP Cost: 40 HP
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Effects: Gain a 50% resistance to Nap
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Learned: Techcopy
Anti-Nap 2 : -
HP Cost: 210 HP
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Effects: Gain full immunity to Nap
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Learned: Techcopy
Anti-Venom : -
HP Cost: 5 HP
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Effects: Gain a 50% resistance to Poison
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Learned: Techcopy
Anti-Venom 2: -
HP Cost: 50 HP
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Effects: Gain a full immunity to Poison
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Learned: Techcopy
Anti-Wither: -
HP Cost: 30 HP
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Effects: Gain a 50% resistance to Wither
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Learned: Techcopy
Anti-Wither 2: -
HP Cost: 200 HP
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Effects: Gain full immunity to Wither
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Learned: Techcopy
Aurochs Spirit: -
HP Cost: 600 HP
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Effects: The original SH of the entire Aurochs team is added to Wakka’s SH, and SH +10 is applied
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Learned: Prize from a Tournament if Wakka has all his key techs
Brawler :
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HP Cost: 10 HP
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Effects: Increases the range for encounters to occur
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Learned: Prize from Tournaments and Leagues
Drain Tackle : -
HP Cost: 30 HP
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Effects: Gain HP from the opposition 40% of the time
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Learned: Techcopy
Drain Tackle 2 : -
HP Cost: 150 HP
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Effects: Gain HP from the opposition 70% of the time
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Learned: Techcopy
Drain Tackle 3 : -
HP Cost: 500 HP
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Effects: Gain HP from the opposition every time
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Learned: Techcopy
Elite Defense : -
HP Cost: 5 HP
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Effects: Increases the range for finding the ball-carrier
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Learned: Win from Tournaments and Leagues
Gamble : -
HP Cost: 300 HP
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Effects: Half of the time after losing the Nap status, you get randomized stats
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Learned: Win from Tournaments and Leagues
Golden Arm : -
HP Cost: 30 HP
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Effects: Halves HP reduction from shots and passes
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Learned: Win from Tournaments and Leagues
Good Morning! : -
HP Cost: 180 HP
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Effects: You get stronger stats 50% of the time after waking up from Naps
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Learned: Win from Tournaments and Leagues
Grip Gloves: -
HP Cost: 30 HP
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Effects: Effectively - but hiddenly - increases the catcher’s CA
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Learned: Techcopy
High Risk : -
HP Cost: 300 HP
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Effects: Doubles your EXP. earnings, but your stats will be halved
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Learned: Win from Tournaments and Leagues
Invisible Shot : -
HP Cost: 220 HP
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Effects: The ball is invisible on the way to the goal when shot, which you can control with the Left Analog Stick; also, SH +3
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Learned: Techcopy
Jecht Shot : -
HP Cost: 120 HP
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Effects: Ignores the first two foes in an encounter; SH +5
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Learned: Complete the Jecht Shot thingy with the Blitzball on the SS Winno’s deck
Jecht Shot 2 : -
HP Cost: 999 HP
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Effects: Ignores the first three foes in an encounter; SH +10; “Invisible Shot” tech effect
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Learned: Get Tidus’s three Key Techs, then you can win it from Tournaments
Nap Pass : -
HP Cost: 40 HP
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Effects: Those blocking your pass get Napped 30% of the time; PA +3
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Learned: Techcopy
Nap Tackle 2 :
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HP Cost: 90 HP
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Effects: Tackled players get Napped 70% of the time; AT +5
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Learned: Techcopy
Nap Tackle 3 : -
HP Cost: 180 HP
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Effects: Tackled players get Napped all of the time; AT +7
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Learned: Techcopy
Pile Venom : -
HP Cost: 30 HP
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Effects: Allows Poison status to stack, increasing HP loss of the afflicted and the amount of abilities lost
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Learned: Win from Tournaments and Leagues
Pile Wither : -
HP Cost: 70 HP
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Effects: Allows Wither status to stack, further reducing stats on the afflicted
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Learned: Win from Tournaments and Leagues
Regen : -
HP Cost: 50 HP
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Effects: You restore HP much faster when you’re not holding the ball
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Learned: Win from Tournaments and Leagues
Sphere Shot: -
HP Cost: 90 HP
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Effects: SH +3 and another random number
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Learned: Techcopy (Tidus has it from the start)
Spin Ball: -
HP Cost: 30 HP
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Effects: The ball will have spin when shot, making it tougher to block somehow
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Learned: Techcopy
Super Goalie : -
HP Cost: 30 HP
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Effects: Adds a random number to your CA 60% of the time
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Learned: Techcopy
Tackle Slip : -
HP Cost: 40 HP
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Effects: Allows you to dodge 40% of tackles, but you may become disoriented
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Learned: Techcopy
Tackle Slip 2 : -
HP Cost: 170 HP
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Effects: Allows you to dodge 80% of tackles, but you may become disoriented
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Learned: Techcopy
Tech Find : -
HP Cost: 0 HP
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Effects: You can chosoe an empty slot in your ability list and press X to Techcopy it
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Learned: Win from Tournaments and Leagues
Venom Pass :
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HP Cost: 40 HP
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Effects: Poisons those blocking your pass 30% of the time; PA +3
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Learned: Techcopy
Venom Pass 2 : -
HP Cost: 120 HP
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Effects: Poisons those blocking your pass 60% of the time; PA +5
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Learned: Techcopy
Venom Pass 3 : -
HP Cost: 250 HP
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Effects: Poisons those blocking your pass 100% of the time; PA +7
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Learned: Techcopy
Venom Shot: -
HP Cost: 20 HP
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Effects: Poisons those blocking your shot (and the Goalie) 40% of the time; SH +3
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Learned: Techcopy
Venom Shot 2 : -
HP Cost: 65 HP
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Effects: Poisons those blocking your shot (and the Goalie) 70% of the time; SH +5
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Learned: Techcopy
Venom Shot 3 : -
HP Cost: 100 HP
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Effects: Poisons those blocking your shot (and the Goalie) 100% of the time; SH +7
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Learned: Techcopy
Venom Tackle : -
HP Cost: 30 HP
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Effects: Those you tackle are Poisoned 40% of the time; AT +3
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Learned: Techcopy
Venom Tackle 2 : -
HP Cost: 70 HP
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Effects: Those you tackle are Poisoned 70% of the time; AT +5
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Learned: Techcopy
Venom Tackle 3 : -
HP Cost: 160 HP
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Effects: Those you tackle are Poisoned 100% of the time; AT +7
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Learned: Techcopy
Volley Shot : -
HP Cost: 10 HP
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Effects: You can intercept loose balls and shoot them with blockage 50% of the time
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Learned: Techcopy
Volley Shot 2 : -
HP Cost: 40 HP
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Effects: You can intercept loose balls and shoot them with blockage 75% of the time
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Learned: Techcopy
Volley Shot 3: -
HP Cost: 250 HP
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Effects: You can intercept loose balls and shoot them with blockage 100% of the time
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Learned: Techcopy
Wither Pass : -
HP Cost: 40 HP
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Effects: Withers those blocking your pass 30% of the time; PA +3
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Learned: Techcopy
Wither Pass 2 : -
HP Cost: 180 HP
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Effects: Withers those blocking your pass 70% of the time; PA +5
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Learned: Techcopy
Wither Pass 3 : -
HP Cost: 440 HP
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Effects: Withers those blocking your pass all of the time; PA +7
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Learned: Techcopy
Wither Shot : -
HP Cost: 30 HP
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Effects: Withers those blocking your shot (and the Goalie) 40% of the time; SH +3
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Learned: Techcopy
Wither Shot 2 : -
HP Cost: 180 HP
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Effects: Withers those blocking your shot (and the Goalie) 70% of the time; SH +5
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Learned: Techcopy
Wither Shot 3 : -
HP Cost: 390 HP
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Effects: Withers those blocking your shot (and the Goalie) 100% of the time; SH +7
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Learned: Techcopy
Wither Tackle : -
HP Cost: 8 HP
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Effects: Withers those you tackle 40% of the time; AT +3
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Learned: Techcopy
Wither Tackle 2 : -
HP Cost: 80 HP
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Effects: Withers those you tackle 70% of the time; AT +5
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Learned: Techcopy
Wither Tackle 3 : -
HP Cost: 250 HP
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Effects: Withers those you tackle 100% of the time; AT +7
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Learned: Techcopy
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