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Bravely Second: End Layer
Strategy Guide

Author(s): Vincent Lau
First Published: 14-04-2016 / 00:00 GMT
Last Updated: 22-07-2020 / 13:24 GMT
Version: 1.1 (????) 13-08-2020 / 23:23 GMT

3F

You're nearly halfway there. From the south-east corner, hurry north. About two-thirds up the passageway, there will be a path to the west. Ignore it for now and continue north and then west. In the far corner is a chest containing a Gandiva and another deadly trap...

Boss: Salamander

Level HP Weakness
80 200,000 Water, Dragon
The fire dragon is no different to Wyvern. It will use Scorching Eye to make your party weak to fire and then attempt to roast your party with Fiery Breath. As before, you can steamroll the dragon with Elemental Barrier and/or a trio of ghosts. Next!

3F (Continued)

After that draconic diversion, go back and head through the westward path that you went past moments earlier. From there, travel in a generally southerly direction towards the south-most end of the this floor. Here, there's a chest with a Soul of Thamasa inside and nothing else.

Having breathed a sigh of relief, head in a westerly direction. As you reach the next junction, the path leading further west is but a dead end, so go north instead. Soon, you'll find another junction towards the north. Continuing north here will lead to the stairs to the next area.

Before proceeding, head east along the side path, while keeping to the south. Lurking at the very end of this path is another treasure chest laden with a trap. Open it to find a Dragvandil --then get ready to battle another fearsome dragon thirsting for blood.

Boss: Ladon

Level HP Weakness
80 200,000 Wind, Dragon
Surely, you've fought enough dragons by now to know what to expect. The earth dragon uses Earth Eye to make your party weak to earth, before finishing with a Megaton Press, which can cause Paralyse. The first way to simplify this battle is by group-casting Elemental Barrier.

Otherwise you can have a tank absorb the attacks, while three ghosts shower the dragon with their strongest magic. Don't forget to give characters who aren't ghosts something to negate Paralyse. Also if you're fighting with magic, you'll need a way to get around Ladon's sky-high Magic Defence.

2F West

This is pretty much the final stretch. From the north-east corner where you came from, briefly head west. As soon as you spot the passage below, follow it all the way south, while keeping to the east, to retrieve a Crystal Vest from the chest at the far end.

Return to the north, then travel west from there, ignoring the nearby southward path. After a while, you'll arrive at a crossroad. First, go directly south to come across a chest containing a miraculous Megalixir . Next, head east to reach the south part of this floor.

Towards the east, there's a junction of sorts. Continuing east will lead to a dead end, while heading north will take you to a chest with a Bloody Shield inside. Fantastic for your tank if you didn't steal two from Geist earlier. Finally, head west from the crossroad.

Eventually, you'll arrive at the south-west corner, where the stairs to the final area are situated.

1F West

The end is within sight! Simply follow the path in a generally westerly direction. Along the north, you may notice the Adventurer just chilling. Unfortunately you can't check in as usual; how bizarre. For now, continue to the far west where the final chest lies.

Open it to discover an Ama-no-Sakahoko and an extremely grumpy dragon.

Boss: Shinryu

Level HP Weakness
80 200,000 Dark, Dragon
Alright, let's get this over with. The light dragon uses Celestial Eye to make your party weak to light and Holy Breath to inflict powerful light damage to your party and cause Blind. That--along with Elemental Barrier--is all the information you really need to win this battle.

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Guide Information

  • Publisher
    Square Enix
  • Platforms
    3DS
  • Genre
    Role-playing
  • Guide Release
    14 April 2016
  • Last Updated
    22 July 2020
  • Guide Author
    Vincent Lau

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Two years after the Heroes of Light calmed the Four Crystals, Luxendarc is at peace. Agnes Oblige is now Pope of the Crystal Orthodoxy, working with the Duchy of Eternia to maintain peace and prosperity in the land.

But there are those who do not wish for peace. The Glanz Empire and its leader Kaiser Oblivion kidnap Pope Agnes despite the efforts of her protector Yew Geneolgia and set out to conquer Eternia. Yew survived the attack and wakes up a week later, determined to rescue his beloved Pope Agnes and stop the advancing Empire once and for all. And so your journey begins…

Our guide is filled with a plethora of information to help you on your journey through Luxendarc including:

  • Complete start-to-finish walkthrough of the main quest.
  • Full coverage of the Barter Sub-Scenario System and how to obtain new asterisks.
  • Every other side quest explained in full.
  • A full examination of the job system and use of the new additions to the Bravely battle system..
  • Post-game dungeons, Ba'al strategies, bosses and other content.
  • Details on the village-building mini-game centred around the reconstruction of Magnolia’s home and much more!

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