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Bravely Second: End Layer
Strategy Guide

Author(s): Vincent Lau
First Published: 14-04-2016 / 00:00 GMT
Last Updated: 22-07-2020 / 13:24 GMT
Version: 1.1 (????) 13-08-2020 / 23:31 GMT

A Deathly Abode

Vampire Castle sits in the isolated north-west corner of Eternia.

This is the last sidequest before the end of the game and it's a tough one to be sure. Once you've set aside some spare time, fly to the north-west corner of the Eternian continent. There, you should find a foreboding castle surrounded by mountains--this is Vampire Castle.

Upon arrival, the entrance will be wide open unlike in Bravely Default, so head on inside.

Note : To preserve your sanity, we suggest giving everybody an accessory and ability to negate confusion and charm. You could go with Confuse Immunity (Ninja) and a Locket (from Hartschild) or Charm Immunity (Templar) and a Peace Ring (from Florem).

In addition, if you haven't already, go back to Caldisla and purchase a Safety Ring for each party member. This will boost your chances of survival against the frightful boss at the end.

Floor 1F

Important : Beware that the encounter rate is locked to +/- 0% inside Vampire Castle, so you can't simply turn off encounters and leisurely stroll your way to the top.

Enemy Tips : Magnus Bats love to use Ultrasonic Wave to confuse your party. Retaliate with wind/light-based attacks or pistols; the Excalibur from Geneolgia Crypts is great for this.

Melusine prefer to use Nocturnal Gala to charm its foes or Aeroga to attack one. Against these vixens, wind (ideally not magical), sword and pistol attacks will work a charm.

The tricky Guzzlers often use Venomous Chomp to inflict multiple ailments on one. To deal with these pests, use attacks that bypass their incredible defences like the Hawkeye's Harpoon.

Steel yourself because Vampire Castle is massive--spanning seven floors--and packed to the rafters with nightmarish creatures that you cannot avoid. However, by this stage, there's little you haven't seen already, so as long as you proceed cautiously, you should be fine.

From the entrance, go west to start with. As you come into the west wing, ignore the corridor to the west and follow the northward corridor instead. At the end, there's an Hi-Potion you can grab from the floor. Next, return to the entrance and head north-east.

Upon entering the east wing, follow the passage to the north to reach a chest containing an Ether . Afterwards, go back to the central area and continue north to trigger a cutscene. When you regain control, hurry west for a chest with an X-Potion inside.

Finally, travel east to reach the stairs to the next floor.

Floor 2F

Enemy Tips : The vicious Cerberus uses Payback to counter-attack with massive damage after taking a single-target physical hit and Hellfire to inflict fire damage to the party. They're resistant to magic, but water spells still do OK damage. Otherwise, hit them with group attacks.

Upstairs, head directly south to discover a chest containing a Lamia's Tiara . This cool piece of headwear prevents the charm ailment, perfect for freeing up an accessory or ability slot. Once you've donned your new headpiece or otherwise, follow the corridor to the right.

Eventually, as you near the south-west corner, the path will divide. Continue traveling while keeping to the west to reach a chest at the end with 5000 pg stashed inside. Afterwards, go through the unvisited path on the right to reach the north part of the floor.

Here, you may inspect the painting hanging opposite the doorway to hear more backstory. Either way, once you're ready to proceed, make your way west from the painting to find more stairs leading up.

Floor 3F

Begin by heading south. Halfway down the corridor, make a brief detour to the left, where a chest with a Stopwatch awaits to the south. After that, return to the main corridor and pursue it east. Next, head through the opening to the north, surrounded by a pair of lanterns.

Beyond, turn right and follow the eastward passage to recover an Enopu Mushroom from the floor. Next, travel in the opposite direction to arrive at the north side of the floor. Here, another painting desires your attention, while the stairs to the next level are located further east.

Floor 4F

You're halfway there! To start with, head south through the awkwardly narrow corridor. After squeezing past, make a brief detour to the left to pick up a slice of Cannelle . Next, continue along the outer, purple-carpeted corridor as it turns west further south.

Ignore the doorway leading north and keep going towards the far west; at the end of this path is a trifling Vanille . Having fulfilled your quota for vampiric desserts, backtrack to the northward doorway along the south corridor and follow the passage beyond.

Soon, you'll come across the fourth painting. Meanwhile, the stairs to the next area can be found in the north-west corner.

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Guide Information

  • Publisher
    Square Enix
  • Platforms
    3DS
  • Genre
    Role-playing
  • Guide Release
    14 April 2016
  • Last Updated
    22 July 2020
  • Guide Author
    Vincent Lau

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Two years after the Heroes of Light calmed the Four Crystals, Luxendarc is at peace. Agnes Oblige is now Pope of the Crystal Orthodoxy, working with the Duchy of Eternia to maintain peace and prosperity in the land.

But there are those who do not wish for peace. The Glanz Empire and its leader Kaiser Oblivion kidnap Pope Agnes despite the efforts of her protector Yew Geneolgia and set out to conquer Eternia. Yew survived the attack and wakes up a week later, determined to rescue his beloved Pope Agnes and stop the advancing Empire once and for all. And so your journey begins…

Our guide is filled with a plethora of information to help you on your journey through Luxendarc including:

  • Complete start-to-finish walkthrough of the main quest.
  • Full coverage of the Barter Sub-Scenario System and how to obtain new asterisks.
  • Every other side quest explained in full.
  • A full examination of the job system and use of the new additions to the Bravely battle system..
  • Post-game dungeons, Ba'al strategies, bosses and other content.
  • Details on the village-building mini-game centred around the reconstruction of Magnolia’s home and much more!

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