Feinting Attack Abilities
In-game Description (Abilities)
The Assassin’s next single-target attack will have a —50% armour penetration penalty, with a minimum of 0% armour penetration, and +10 lethality.
- If it’s a melee attack, its target rotates 180 degrees. The enemy’s dodge and parr- against the Assassin’s attack is equal to 0% until the start of this enemy’s - If it’s a ranged attack, its target is forced to move to the closest cell in a 3-cell range with no adjacent :;over facing toward the Assassin. This movement provokes attacks of opportunity.
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